computer-graphics-mcqs - Set (2)

Correct Answer: Orange && Worng Answer: Red

1. The father of animation

  • (A). Walt Disney
  • (B). J. Stuart Blackton
  • (C). William Horner
  • (D). J.A. Ferinard plateau
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    Explanation: Not Avilable

    2. Which animation is used to animate things that are smaller than life size.

  • (A). Immersive
  • (B). Clay motion
  • (C). Stop motion
  • (D). Augmented
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    Explanation: Not Avilable

    3. The most commonly used boundary presentation for a 3D graphics object is :

  • (A). Data polygon
  • (B). Surface polygon
  • (C). System polygon
  • (D). None of these
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    Explanation: Not Avilable

    4. The intersection point of visual rays with PPP is :

  • (A). Penetrating point
  • (B). Piercing point
  • (C). Exit point
  • (D). Vanishing point
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    Explanation: Not Avilable

    5. Which one is vertical projection plane used to obtain the objects perspective :

  • (A). Orthographic plane
  • (B). Vertical plane
  • (C). Perpective picture plane
  • (D). Horizontal plane
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    Explanation: Not Avilable

    6. GIF stands for _______

  • (A). Global Image Format
  • (B). Graphics Interchange Format
  • (C). Graphics Image Format
  • (D). None of the above
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    Explanation: Not Avilable

    7. The process of mapping a world window in world coordinate system to viewport are called

  • (A). Transformation viewing
  • (B). Viewport
  • (C). Clipping window
  • (D). Screen coordinate system
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    Explanation: Not Avilable

    8. The process of extracting a portion of a database or a picture inside or outside a specified region are called

  • (A). Transformation
  • (B). Projection
  • (C). Clipping
  • (D). Mapping
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    Explanation: Not Avilable

    9. The rectangle portion of the interface window that defines where the image will actually appear are called

  • (A). Transformation viewing
  • (B). View port
  • (C). Clipping window
  • (D). Screen coordinate system
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    Explanation: Not Avilable

    10. Coordinates of window are knows as _______

  • (A). Screen coordinates
  • (B). World coordinates
  • (C). Device coordinates
  • (D). Cartesian coordinates
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    Explanation: Not Avilable

    11. Coordinates of viewport are known as _______

  • (A). World coordinates
  • (B). Polar coordinates
  • (C). Screen coordinates
  • (D). Cartesian coordinates
  • View Answer

    Explanation: Not Avilable

    12. The region against which an object is clipped is called a _______

  • (A). Clip square
  • (B). Enclosing rectangle
  • (C). Boundary
  • (D). Clip window
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    Explanation: Not Avilable

    13. _______ identifies the picture portions that are exterior to the clip window

  • (A). Interior clipping
  • (B). Exterior clipping
  • (C). Extraction
  • (D). None of the above
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    Explanation: Not Avilable

    14. The _______ algorithm divides a 2D space into 9 regions, of which only the middle part (viewport) is visible.

  • (A). Cohen-Sutherland
  • (B). Liang Barsky
  • (C). Sutherland Hodegeman
  • (D). N-L-N
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    Explanation: Not Avilable

    15. Sutherland Hodgeman algorithm works well for _______

  • (A). Concave polygon
  • (B). Convex polygon
  • (C). Smooth curves
  • (D). Line segment
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    Explanation: Not Avilable